
Wang Ying
A carter of the Huai region, short of leg and long of nerve, turned bandit chief on Clear Winds Mountain. One glimpse of Ten Feet of Steel and half his soul went missing.
Trait
Enemies he attacks cannot counter.
Promoted: Crit +10%, Dmg taken -8%
Stats
| Start | Growth | Promotion | |
|---|---|---|---|
| Vigor | 30 | 70% | +8 |
| Spirit | 8 | 15% | |
| Might | 11 | 55% | +4 |
| Defense | 7 | 35% | +3 |
| Cunning | 4 | 10% | |
| Resolve | 4 | 20% | |
| Finesse | 9 | 45% | |
| Agility | 9 | 45% | |
| Move | 5 | +1 |
Martial arts
Short of stature, heavy of impact: he butts in and hangs on, and the man can't dodge what comes next (Agility -2, two turns).
Being short has its perks — rolling in and out, hard to aim at. Agility +2.
Drop and roll, blade working the low road: every shin and horse-leg in a cross.
Seize the head and throw: four in ten see stars and drop senseless.
The low roll becomes twin tigers pouncing: forward and back, no one in the 3×3 gets near.
Ultimate
The Stumpy Tiger grabs hold and does not let go! One foe mauled and pinned flat, unable to move.
Joint arts
The red lasso casts the net; the low roll draws it shut. All within 2 tiles are struck hard — six in ten roped, tripped, and pinned.
Legendary arms
It travels at ground level and takes horses at the hoof. Agility +3; weapon Attack ×2.5 against cavalry.
Skirmish ch. 14 on Hard or Impossible; only this hero can wield it.